I’ve had a bit of trouble with my Veronaville in the past, and I thought I hadn’t gotten that straightened out yet, but after creating the application house, I went and looked and I have indeed fixed my issues. When trying to delete townies, I managed to delete the entire Monty ancestry! How are the Capps and Montys supposed to have a blood feud if the Montys family line starts with Romeo? As it turns out, I have already dealt with that issue. It appears I did a full restart on the hood (I never got that far anyways). I did lose my Fae Forest subhood of witches and vampires, gypsies, and trolls in the process, but they are easy enough to remake. I also lost all of my peasants and serfs, but again, I hadn’t really played them yet, so no loss there.
The most interesting thing I’ve done so far is with the Summerdream family. I’ve edited their genetics to have Enayla’s fantasy skins incorporated to the normal skin range (1-2, past the normal 0-1) so that when Hermia and Puck get together, they will have spritely children. Puck is also now (as he should be) a satyr. I also looked up the name references to the largest Capp family, and discovered that little baby Ariel doesn’t really belong. Everyone is some normal human reference and she is a wind demon or something. I’ve created the back story (and edited the relationships and memories) that she is the child of Tatiana and her regular father, and when she was dropped off at his house, his wife could not tolerate the proof of his indiscretion. He claims he had no part in it, that the Queen of the Faes came to him in a dream. Not wanting to make further waves in the family, he sent his spirited daughter to live with her mother in the forest.
I’ve also got some interesting ideas about butlers, maids, servos, and the rest of the support staff, and finally a fix idea for allowance and land use tax. That will likely be in another post though when I get it figured out further.