Friday, October 26, 2012

Secret Projects!

I've been avoiding making a post about my current two projects because one is a joint project with Echo for Halloween, and the other is a MTS official project, which you will also know about on the first of November. Basically, don't disappear from MTS right around then, you will want to see what's planned.


Edit: The secret project is out and is posted, if you are interested, it's a costume trunk and available now! The other was the start of MTS Official Creator Competitions.

Tuesday, October 9, 2012

Joined a new Contest

So, its been quite some time since my last post. I almost have a good reason for it. I'm job hunting. I've also had a few paid gigs and I've got one really freaking early (by my wake-up-at-10:30 standards) tomorrow. Yay! I also have been working on a side scheme to make money by designing and selling dollhouse kits. There might be more about that later if it pans out.

On the sims side of things (cuz this isn't a personal blog, you guys care about sims) I've joined jones' Pleasantview Reno House Contest. Spots are open until Saturday, so if you want to play, get it in soon!

Update: I've uploaded this house! Get it here!

Thursday, September 20, 2012

Custom UNI Hood

And nothing says getting out of hand like a project exploding into a full hood... If I'm going to be making all these awesome new buildings for a university, I should prolly make the university as well. I don't really want to make the SC4 terrain so I found a lovely one by my new favorite map maker, Nepheris, called Maple Lake. I'm always looking for some smallish maps with roads that aren't too far apart or look silly, and Maple Lake is turning out to be just perfect. I took some grid paper and have gone to town ;) designing the layout of the new Uni hood. There was a few tiny leveling issues in the center of the map so I had to edit it in SC4. While I was at it I connected the sports complex road to the village. I may or may not keep it like that.



I'm referencing my own University as to what buildings are required, and I nearly forgot the Frat Houses. I hate them and never play them, but I'm sure somebody out there just loves them, so I can't leave them out. And what's college without loser frat guys having wild keggers and leaving red cups littered everywhere 4 nights a week?

Tuesday, September 18, 2012

University Comm Lots

And this project is quickly getting out of hand. After I made the dorm I didn't want to decorate it because that would require some extra EPs and SPs I didn't want to include. So I decided to make a University Store that had everything incoming freshman would need. But that quickly got out of hand too. It was ugly and needed a bunch of EPs/SPs. So the next logical thing to do was to divide the store into separate shops, have a bookstore, an art store, a music store, a furniture store, an electronics store, and a clothing store. That way as many people as possible can use as many of the stores as possible. I only need FT for the music and art stores, why require it of all of them?

Then I got to thinking what about all the other community lots on a college campus, what if I did minimal EP versions of them as well? I could have a co-rec that only needs FT, a Student Union with NL (bowling) and BV (food dinners). I'm just getting carried away. Then I started thinking about the Stadium and sports complexes. I can build some of them, but some just look better as Criquette's hood deco, so I was thinking why not include a SC4 map of a university. Make a version that is as simple as possible, and then do a full complete version that uses all of my lots and requires a bunch of them for those people who have everything already.

Then there are the actual academic buildings. Most people tend to leave them out because there isn't much point to them, sims won't really go there for classes, but I like seeing where I can pretend my sims are going to class and I like the buildings taking up space in the neighborhood. For that reason I've complied a list of all the Uni majors and all the Maxis career paths and sorted them out into Departments. With just the majors I had it combined to 5 departments, but then when I added in all the career paths I found other commonalities between them that should be recognized on their own. My college will have 10 department buildings: History, Law, PoliSci, Math, Business, Science, English, Design, Theater, and Psch/Phil. These buildings will all have classrooms, offices, computer labs, and specialized rooms specific to the needs of the dept (such as labs for Science, studio space for Design, theaters and practice rooms for Theater). Many will also have their own libraries. As far as I can tell, Mootilda is the only one to have included academic buildings in her college, and it was brilliant. She also did it as a custom Uni template, and I'd like to look into doing that as well perhaps. Though, perhaps not to keep the EP requirements down. The Design and Theater Colleges are likely going to require FT, but I think I can manage without that for the rest of them.

Everything is just getting out of hand - like it should! It's exciting when a project starts running itself! Gosh I'm having so much fun just thinking about it all!

Sunday, September 16, 2012

UNI and IKEA Dorm

Ok, I am more than happy that something has finally beaten Afterschool Activities in my poll. Particularity one I want to work on at the moment. After spending nearly all day yesterday in shock from the new of my promotion to Super Moderator, I eventually managed to do something useful. One of the things on my list was to build a dorm that actually seemed to look like a real dorm. I created one and based its shape and dorm rooms off a dorm at my school. I still need to do some final tweaks to it and test it to make sure everything is accessible, but I'm already much happier with this one than any of the Maxis dorms. Here are some pictures for you to enjoy!